Thread Contributor: hdfdunn1anyone got the new offsets?
#1
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#2
m_ArmorValue = 0xB24C;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x31A4;
m_OriginalOwnerXuidLow = 0x31A0;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38A4;
m_bHasDefuser = 0xB25C;
m_bHasHelmet = 0xB240;
m_bInReload = 0x3275;
m_bIsDefusing = 0x3898;
m_bIsScoped = 0x388E;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_clrRender = 0x70;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32E0;
m_fFlags = 0x100;
m_flFallbackWear = 0x31B0;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x3208;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FB8;
m_iClip1 = 0x3234;
m_iCompetitiveRanking = 0x1A84;
m_iCompetitiveWins = 0x1B88;
m_iCrosshairId = 0xB2B8;
m_iEntityQuality = 0x2F9C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F9A;
m_iItemIDHigh = 0x2FB0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2C0;
m_iState = 0x3228;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x31A8;
m_nFallbackSeed = 0x31AC;
m_nFallbackStatTrak = 0x31B4;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x302C;
m_szLastPlaceName = 0x3588;
m_thirdPersonViewAngles = 0x31C8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;

dwClientState = 0x586A74;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_IsHLTV = 0x4CC8;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwEntityList = 0x4A92384;
dwForceAttack = 0x2ED4720;
dwForceAttack2 = 0x2ED472C;
dwForceBackward = 0x2ED4708;
dwForceForward = 0x2ED46FC;
dwForceJump = 0x4F2C870;
dwForceLeft = 0x2ED46E4;
dwForceRight = 0x2ED46F0;
dwGameDir = 0x624BE8;
dwGameRulesProxy = 0x4F96C0C;
dwGetAllClasses = 0xADBAC4;
dwGlobalVars = 0x586778;
dwGlowObjectManager = 0x4FC1ED8;
dwInput = 0x4EDD000;
dwInterfaceLinkList = 0x6EFD14;
dwLocalPlayer = 0xAB6D4C;
dwMouseEnable = 0xABC6C0;
dwMouseEnablePtr = 0xABC690;
dwPlayerResource = 0x2ED2A5C;
dwRadarBase = 0x4EC706C;
dwSensitivity = 0xABC55C;
dwSensitivityPtr = 0xABC530;
dwSetClanTag = 0x88680;
dwViewMatrix = 0x4A83DB4;
dwWeaponTable = 0x4EDDA9C;
dwWeaponTableIndex = 0x322C;
dwYawPtr = 0xABC320;
dwZoomSensitivityRatioPtr = 0xAC13E0;
dwbSendPackets = 0xD086A;
dwppDirect3DDevice9 = 0xA2F20;
m_pStudioHdr = 0x293C;
m_pitchClassPtr = 0x4EC7318;
m_yawClassPtr = 0xABC320;
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